Creating a Cell
A Cell is created from a Comb and placed on a Node with the resources and variables you select.
1. Choose a Comb
Select the game server definition you want to deploy, such as Minecraft Paper, Vanilla, Velocity or Forge.
2. Choose a Node
Select the Node that should host the Cell. Make sure it has enough available CPU, memory and storage capacity.
3. Configure resources
Assign the resource limits required by the Cell and complete any variables exposed by its Comb.
4. Review startup configuration
Confirm the startup command and Comb variables match the server you are deploying.
5. Deploy
Create the Cell. Worker prepares the environment, performs the Comb installation steps and creates the runtime needed by the server.
6. Verify installation
Watch the installation status and console output. Once installation completes, start the Cell and verify that the service is reachable on its assigned port.
